The Mechanical Bearing is meant to create and rotate moving structures.
|Mechanical Bearing||Turntable +
Andesite Alloy +
Andesite Casing +
When the Mechanical Bearing is connected to a rotating Shaft, right clicking the bearing will start the rotation so long as there is a potential structure connected to the front of it.
The structure will rotate. If another Mechanical Bearing is used within a Contraption, facing the same way as the original, the blocks attached to that bearing will keep their alignment as the rest of the structure moves.
Shift-right-clicking on a Mechanical Bearing with a Wrench will destroy the Mechanical Bearing and place it in your inventory.
The structure's behavior when ceasing movement can be adjusted with a Wrench. It can be told to place the blocks: always, only near the initial angle, or never.
|Version 0.3||Windmill functionality given to Windmill Bearing. Added Ferris Wheel mechanic.|